Improved Vengeance + UB tilesets (#50-59) // hybrid file for Vengeance-1.13 Reloaded by Hawkeye!

Update: 'Oil Rig' tileset (number 50)

@ Hawk: "Many thanks for your great (art)work man!" :-)


11.05.2011

-(re-)imported original P12, P13, O12 and edited N12 map from vanilla Vengeance Mod 

TO DO: these maps have to be checked regarding tileset-glitches!


16.09.2011

-extracted and imported original password protected "Extras" maps: l14, l15, h14 and i14 (located in the \Extras\MLRS and \Extras\Scud folder) from vanilla Vengeance Mod; 
as suggested by German alphatester Fan for better playability

TO DO: have to be checked concerning potential glitches with the new tilesets as well!


22.09.2011 - New_Tilesets_for_Vengeance-1.13_alphaV2

-copied all remaining Vengeance maps to the maps folder (not just the edited maps by Hawkeye!); 
so it is possible to use and edit all Vengeance maps and tilesets separately with a current v1.13 build (for example with the 4552 release!) and a new Map-Editor without installing the complete Vengeance-1.13 Mod before
-made all existing Vengeance radarmaps and the improved B_MAP.PCX by Kazuya to a part of this file


22.11.2011 - New_Tilesets_for_Vengeance-1.13_alphaV3

-updated F11 by Hawkeye (fixed small bug with gas which was not accessible before; bug reported by Dieter!)

31.10.2011

-quick fixes/updates for B2, I3, N3, O8 by Hawkeye

05.11.2011

-quick fix for K10 by Hawkeye

19.11.2011

-minor updates for K6 and L14
-latest endgame airport map L15 (located in the "Extras" folder!) all by Hawkeye


07.12.2011 - New_Tilesets_for_Vengeance-1.13_alphaV4

25.11.2011

-latest saves of L15 (standard L15 as well as the MLRS/Extras version!) by Hawkeye  

07.12.2011

-updated teleports in O2, M13 and N12
-changed enemy placement in N12 (M13 should be reworked in this regard as well; maybe N12 map should be completely changed to something with a more "sea/maritime-style")
-new created radarmaps for F10 and L15
-new teleports set in N5, O4 and O5 (now O5 is fully accessible from N5 and O4 by using the bridge!)


13.12.2011 - New_Tilesets_for_Vengeance-1.13_alphaV5 (non-public test version)

-Updated B1 map, complete 'Oil Rig' tileset (number 50) and updated Tileset dat file for V:R by Hawkeye


11.01.2012 - New_Tilesets_for_Vengeance-1.13_alphaV6

09.01.2011

-updated 'Oil Rig' tileset (number 50) which required change in JA2SET.dat
-updated 'Oil Rig' maps: B1 and M10
-minor fix for O3

-updated Oil_Cranes.jsd file

-new more realistic Damcars which overwrite the old Damcars STI's and JSD's in tileset folders 9, 19, 43 and 49
(Credits @ Jazz & Tiler_Durdan!)
-map updates for Damcars: A9, C13, C16, F7, G1 and J14

10.01.2012

-new mini map T files for folder: 9, 19, 43, 49 and 50
-tweaked maps that use Damcar tiles: F7 and G1

11.01.2012

-added missing rail .sti and .jsd file to tileset folder # 33 all by Hawkeye
-added resized versions of the strat-map (B_MAP_800x600.pcx, B_MAP_1024x768.pcx into the \Data-1.13\Interface folder) by DepressivesBrot
-new created radarmap for B1

13.01.2012

-updated G6 by Hawkeye


17.01.2012 - New_Tilesets_for_Vengeance-1.13_alphaV7

13.01.2012 + 14.01.2012

-updated C13
-updated Damcar(s) STI's and JSD
-updated Damcar T file

16.01.2012

-updated A9, C13 and F10
-updated Damcar(s) STI's and JSD for tileset folders: 9, 19, 43, 49
-updated Refine and Refine_S STI's and Refine JSD for tileset folder: 0
-updated Refine T file for tileset folder: 0
-updated Refine_Dec for tileset folder: 49
-changed JA2SET.dat all by Hawkeye


20.01.2012 - New_Tilesets_for_Vengeance-1.13_alphaV8 (non-public test version)

17.01.2012 + 19.01.2012

-updated Bamboo.jsd for tileset folders: 4, 34, 45
-updated Cranes for tileset folder: 50
-updated B1

20.01.2012

-updated M10 Oil Rig map, now has cranes like B1 and all those other goodies from the oil rig tileset all by Hawkeye


27.01.2012 - New_Tilesets_for_Vengeance-1.13_alphaV9

25.01.2012

-updated Oil_Crane(s) JSD's for tileset folder: 50
-map updates for M10, M11, M12, P12

27.01.2012

-I3 (Doran Oil Rig) now using Oil Rig tileset
-minor fixes for the street lights, and Cable coils
-updated O_rail.jsd for the yellow safety rails for tileset folder: 50
-map updates for I2, I3 all by Hawkeye
-updated radarmaps for B1, M10, I3


06.02.2012 - New_Tilesets_for_Vengeance-1.13_alphaV10 (non-public test version)

30.01.2012

-update of all three rigs including new oil derrick!
-put file for the W-roof2.sti in the T subfolder of tileset folder: 50
-deleted w-floor1, w-floor2, w-floor3, w-floor4, w-roof1 files from tileset folder: 50 all by Hawkeye

03.02.2012

-copied extracted files from \tilesets\33\T folder into the \tilesets\45\T folder (so M11 mini map looks okay now)
-P13 updated with cell now (necessarry for new Calu/Guard quest)

04.02.2012

-rig updates for B1, I3, M10 (now 2 out of 3 have a central derrick now)
-signage has an update so use the a-sign1.sti
-removed w-decal2.sti and .jsd from for tileset folder: 50
-new T-file for the W-Roof2 for # 50 as well

05.02.2012

-new Oil_Debris.sti T-file fix for tileset folder: 50

06.02.2012

-map updates for B1, F10, I3, M10, M2 all by Hawkeye


15.02.2012 - New_Tilesets_for_Vengeance-1.13_alphaV11

11.02.2012

-updated B2 basement
-new Streetlight.sti T-file for tileset folder: 50

12.02.2012

-updated Oil_furn.sti and .jsd for # 50 as well
-map updates for B1, I3, M10

15.02.2012

-another update for the oil rigs: B1, I3, M10
(tileset 50 now has updated On roof objects, including sliced H&B Helicopters and a mesh surround for helipad bases)
-required change in JA2SET.dat all by Hawkeye

-made the "spider-robot" maps: E4_A, H7_A, H16_A, I11_A to a part of this file (originally by Wulfy301)
-new created radarmaps for B1, F10, I3, M2, M10


24.02.2012 - New_Tilesets_for_Vengeance-1.13_alphaV12 (non-public test version)

24.02.2012

-updated maps A10_B1, L14, P13 (necessary for "Calu/Guard" quest and "Kristina"!)


19.04.2012 - New_Tilesets_for_Vengeance-1.13_alphaV13

05.03.2012

-updated maps of C13 and D13 by Hawkeye
-fixed Doreen placement in D13 (necessary for "Cockeye" quest!)

07.03.2012

-new signs for the oil rigs added (updated Oil_Cranes.sti and .jsd files for tileset folder: 50)
-updated maps for the oil rigs: B1, I3, M10

12.03.2012

-general tweaks and fixes for the Military maps in Alma: B9, H13, H14, I12, I14
-updated cars1.sti and .jsd files for tileset folder: 29
-required change in JA2SET.dat all by Hawkeye
-deleted all HMMV files from tileset folder: 29

13.04.2012

-set South Entry Point in N5 (necessary for traveling from O5 to N5)

19.04.2012

-updated D13 map (edited Cockeye's and Civilian schedules; more people in the bar)
-updated B1 map (3 factions on the Oil Rig now: Enemies, Miners, H&B security (= Hicks))
-extracted and added all missing map files from the Maps.slf archive to make checking and/or editing easier


31.05.2012 - New_Tilesets_for_Vengeance-1.13_alphaV14

25.04.2012

-copied h10 map and renamed it to h10_a map to avoid tilesets glitches

31.05.2012

-set necessary changes in h10 and h10_a maps for getting the Ilya prison break/gas quest working


04.10.2012 - New_Tilesets_for_Vengeance-1.13_alphaV15

02.10.2012

-updated zelt.sti and Zelt.jsd files for tileset folder: 38
-updated P12 map 
-updated Malino maps: L11, L12, M11, M12 all by Hawkeye

03.10.2012

-added new 'body truck' to the DAMCAR.sti for tileset folder: 9, 19, 43, 49
-updated A9 map with 'body truck' included all by Hawkeye

04.10.2012

-updated DAMCAR T file by Hawkeye
-improved shadow for DAMCAR T file by me


31.10.2012 - New_Tilesets_for_Vengeance-1.13_alphaV16 (non-public test version)

09.10.2012

-removed smguns, SMP1ITEMS, SMP2ITEMS and SMP3ITEMS from the \Data-1.13\Tilesets\0 folder
-updated zelt.sti T file for tileset folder: 38
-removed bamboo.sti and bamboo_s.sti from \Tilesets\33\T folder
-copied bamboo.sti, BAMBOO.jsd and bamboo_s.sti into the \Tilesets\38 folder
-updated bamboo and bamboo_s.sti T files for tileset folder: 4, 34, 38, 45

16.10.2012

-updated 03 Burton map

18.10.2012

-fixed 03_B1 map (removed "rusty" barrels) all by Hawkeye
-new created radarmap for 03_B1 by me

22.10.2012

-updated M10 Oil Rig by Hawkeye

24.10.2012

-updated JA2SET.dat to switch back San Mona to no longer have snow by Hawkeye
-deleted any snow elements from the San Mona/Lawless tilesets: 16, 18, 21
-exchanged snowy radarmaps for San Mona with normal one: C5, C6, D4, D5
-new created radarmaps for G6, H6, I14

29.10.2012

-updated Drassen (roofs) file for tileset folder: 23 and D13 map
-updated JA2SET.dat
-updated cars1.JSD file for tileset folder: 3, 5, 9, 10, 26, 28, 29, 37, 38, 44, 48

30.10.2012

-updated Bamboo.sti which includes Hawkeye's new Blackhawk helicopter
-map updates for A9, C5, I14, M10, O3, O3_b1, O4
-updated JA2SET.dat
-map updates for M13, N12, N13
-updated Drassen D13 map which now uses one of Wulfy's bikes all by Hawkeye
-new M_BIKE .sti and .jsd files for tileset folder: 23 by Wulfy
-removed 'Rail' .sti and .jsd from tileset folder: 33 (Palace)

31.10.2012

-new exit grids for M13 and N12 (fixed) and updated D13 map


09.11.2012 - New_Tilesets_for_Vengeance-1.13_alphaV17

01.11.2012

-revised tileset: 33 (Estoni) to have a H&B helicopter at L10 (teleport to the oil rig in M10)
-updated JA2SET.dat
-map updates for I6, L10
-updated Damcars for tileset folder: 9, 19, 43, 49
-map update for H9

02.11.2012

-deeper shadow for the oil rigs: B1, I3 to give an optical illusion that it is above the water
-map updates for C1, G3, H12

09.11.2012

-map update with the bikes now in San Mona; tileset folder: 16, 21
-updated JA2SET.dat
-all updated map files throughout November to be on the safe side all by Hawkeye


22.11.2012 - New_Tilesets_for_Vengeance-1.13_alphaV18

-added all maps and tilesets by Hawkeye I forgot to include before (Sorry for that and thx for reporting!)